Posts Tagged “ending theme”

Are girls more flexible?

City of Heroes has a number of dance emotes, for a given value of "dance". This is because the animator who first manipulated the game model frames for this purpose based the moves off his own flailing attempts, and I use these less-than-flattering words because I am quoting to the best of my knowledge the man himself.

One of these dances, known among players as the Hyperactive Monkey, requires such great movements of the abdomen that when I introduced a friend to the game, she noted that doing that dance in real life would likely rupture something important.

Watching the ending animation for Kampfer, I cannot help but think of that phrase.

Kampfer has been billed as a "guilty pleasure", if it has been billed positively at all. While I am certainly going to be following this show, assuming it does not deviate too far from the source, I cannot quite call it a "guilty pleasure", as I feel refreshingly free of guilt.

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From the GA ending.

For some reason, I find the GA Geijutsuka Art Design Class ending theme "Colouring Palettes" kind of catchy. Specifically, the Tomokane version has some cool guitar riffs, despite my not actually liking Tomokane (as a character) that much, at least compared to Kisaragi or Namiko (or possibly Miyabi). The song doesn't quite hit the "good gods this is AWESOME" area, but it's enjoyable to listen to, and that's probably all that really matters.

It does keep my mind off the spectacle of Baby Noda humping the teddy bear.

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